![]() ![]() 2 Super Art, The Devil's Song if he already has 4 drinks, it instead becomes a tool to quickly replenish Drive Gauge and lets him keep up the pressure.Īs far as his selection of normals and specials go, Jamie has 5MK, 2MK, and 5HK as strong cancelable pokes, as well as a grounded overhead in 6MK. 4 (if he isn't already there) by using his Lv. ![]() Jamie can also temporarily boost himself to Drink Lv. 1 to 4, are his aerial special move Luminous Dive Kick, his anti-projectile and super cancel bridge Bakkai, the command throw Tenshin, and the super-cancelable followup to his advancing move Swagger Step, the Swagger Hermit Punch. He also unlocks more target combos and special moves at specific Drink Levels, gradually opening up the complexity of his moveset and increasing his flexibility significantly his most notable special move unlocks, in ascending order from Drink Lv. Each time he drinks, his damage increases, bringing him to standard damage at Drink Lv. By using The Devil Inside, the Freeflow Kicks ending to his Freeflow Strikes special move, or certain target combos, Jamie can increase his Drink Level, up to a maximum of 4. Jamie's key mechanic is based on taking drinks. He also benefits from a powerup system that allows his damage potential and flexibility to snowball the more chances he gets to power up. Jamie is a close-range fighter that specializes in poking, footsies, and harassment, with quick normals that he can use once he's in. An expert dancer, Jamie places justice and friendship above all else, defending his town with martial skill. This self-styled Chinatown peacekeeper aspires to the example set by Yun and Yang, the Twin Dragons.
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